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© 2026 Alfonso Barreiro

UX / UI Designer — Portland, OR

Alfonso
Barreiro

Making complex things feel clear — from research through prototype, with an eye on the decisions underneath.

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Selected Work

Flagship Case Studies

Research → Prototype
01
Case Study2026

Spotify

Recently Played Controls

Designing reversible, non-destructive controls — Pin, Remove, and Pause — that give users meaningful agency over Spotify's Home feed without degrading recommendation integrity or breaking discovery behavior.

UX ResearchInteraction DesignPrototyping
View Case Study
Spotify — Recently Played Controls preview
Wayfarer — Travel Planning Site preview
02
Coming Soon2026

Wayfarer

Travel Planning Site

An end-to-end travel planning experience built to reduce decision fatigue — surfacing the right information at the right moment across research, planning, and booking phases without fragmenting the journey.

UX/UI DesignInformation ArchitectureDesign System
In Progress: Q2 2026
Men's Sole Revival — Sneaker Education & Review Site preview
03
Coming Soon2026

Men's Sole Revival

Sneaker Education & Review Site

A resource-first site helping sneaker enthusiasts research authenticity, compare releases, and navigate the market with confidence — built on editorial clarity, honest reviews, and information architecture that puts the right detail at the right moment.

Content UXVisual DesignMobile-First
In Progress: Q2 2026

About

Open to full-time roles · Portland, OR or remote

Design is a
decision problem.

I'm a UX/UI Designer based in Portland, OR. I work from research through prototype — focused on clear problem framing, evidence-based decisions, and design that holds up under real constraints.

My work spans consumer apps, e-commerce, and travel. Beyond screens, I care about the systems underneath — interaction patterns, information architecture, accessibility, and the handoff details that make or break implementation.

Research & Discovery

User InterviewsCompetitive AnalysisHeuristic EvaluationJobs-to-be-Done

Design & Systems

Interaction DesignDesign SystemsAccessibility (WCAG)Responsive UI

Delivery & Craft

FigmaPrototypingDev HandoffUsability Testing

How I work

I start with the problem before opening Figma. Research shapes the brief; the brief shapes the structure; the structure shapes the interface — in that order. The decisions that matter most happen before the first frame.