Navigation

© 2026 Alfonso Barreiro

UX / UI Designer · Portland, OR

Alfonso
Barreiro

I find the gap between what a product does and what users actually need. Then I close it, from research through prototype.

View Work

Selected Work

Flagship Case Studies

Research → Prototype

About

Alfonso Barreiro
Open to full-time roles · Portland, OR or remote

Design is a
decision problem.

Every project starts the same way: I look for the space between what users expect and what the product actually gives them. That gap is where the design work lives. I frame the problem, map the constraints, then build the simplest thing that closes it.

My work spans consumer apps, content platforms, and e-commerce. Beyond the interface, I care about the systems underneath: interaction patterns, information architecture, accessibility, and the handoff details that make or break implementation.

Research & Discovery

User InterviewsCompetitive AnalysisHeuristic EvaluationJobs-to-be-Done

Design & Systems

Interaction DesignDesign SystemsAccessibility (WCAG)Responsive UI

Delivery & Craft

FigmaPrototypingDev HandoffUsability Testing

How I work

I start with the problem before opening Figma. Research shapes the brief. The brief shapes the structure. The structure shapes the interface. In that order. The decisions that matter most happen before the first frame.